ドキュメント

Unity Engine

Unity Engine

bouncinessMixing

Defines the method used when mixing the friction values of two shapes to form a contact. This is assigned to the current PhysicsShape.surfaceMaterial.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsShape.SurfaceMaterial.MixingMode bouncinessMixing { get; set; }