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Unity Engine

Unity Engine

operator <<(uint4x4, int)

Returns the result of a componentwise left shift operation on a uint4x4 matrix by a number of bits specified by a single int.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule
public static uint4x4 operator <<(uint4x4 x, int n)

Parameters

The matrix to left shift.

The number of bits to left shift.

Returns

Type

Description

uint4x4The result of the componentwise left shift.