EulerXYZ(quaternion)
Returns the Euler angle representation of the quaternion following the XYZ rotation order. All rotation angles are in radians and clockwise when looking along the rotation axis towards the origin.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
public static float3 EulerXYZ(quaternion q)
Parameters
The quaternion to convert to Euler angles.
Returns
Type | Description |
|---|---|
| float3 | The Euler angle representation of the quaternion in XYZ order. |