ドキュメント

Unity Engine

Unity Engine

Configuring Light components

Resources for calculating lighting in real time at runtime, or storing precalculated lighting in a build.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Resources for calculating lighting in real time at runtime, or storing precalculated lighting in a build.

Page

Description

Setting a light as realtime or bakedResources for setting the Mode of a Light component.
Configuring Mixed lights with Lighting ModesResources for setting the Lighting Mode of a scene, which determines the behaviour of Light components with Light Mode set to Mixed.

Additional resources