ドキュメント

Unity Engine

Unity Engine

Physics

Understand the options for adding physics simulations to your application.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Simulate physics in your Unity Project to ensure that the objects correctly accelerate and respond to collisions, gravity, and various other forces.
Unity provides different physics engine integrations which you can use according to your Project needs: 3D, 2D, object-oriented, or data-oriented. To learn more, refer to Physics integrations in Unity.

Topic

Description

Built-in 3D physicsUse this integration of the Nvidia PhysX engine in object-oriented 3D projects.
Physics integrations in UnityAn overview of the different physics integrations available in the Unity engine.
Disable and strip the physics integration from your projectDisable and strip the physics engine integration from your project to reduce the build size.

Additional resources and examples