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Unity Engine

Unity Engine

Collect rendering performance data

Resources for using the Frame Debugger window and the Frame Timing Manager to check and debug rendering issues.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Use the Frame Debugger and Profiler to collect performance data about the rendering in your application.

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Description

Frame DebuggerResources for using the Frame Debugger to check and debug rendering issues.
Collect frame timing dataResources for using the Frame Timing Manager window to capture detailed timing data about performance during individual frames in an application.
Rendering Profiler moduleReference for the Rendering Profiler module, which displays rendering statistics and information about what the CPU and GPU do to render the scene.
GPU Profiler moduleReference for the GPU Profiler module, which displays where your application spends time in the GPU.

Additional resources