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Unity Engine

Unity Engine

entityId

The EntityId of the GameObject that issues the draw. Provide an EntityId to make a rendered GameObject pickable in the scene view when you click on it. The default value is EntityId.None, which means that you can't pick or outline the procedural GameObject in the scene view.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public EntityId entityId { readonly get; set; }

Remarks

AS Object.GetEntityId().