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Unity Engine

Unity Engine

Evaluate

Evaluates all the PlayableOutput s in the graph, and updates all the connected Playable s in the graph.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

Evaluate()

Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate()

Evaluate(float)

Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate(float deltaTime)

Parameters

deltaTime

The time in seconds by which to advance each Playable in the graph.