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Unity Engine

Unity Engine

TrySend(Guid, byte[])

Attempt to sends data to the Editor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool TrySend(Guid messageId, byte[] data)

Parameters

messageId

The type ID of the message that is sent to the Editor.

data

Returns

Type

Description

boolReturns true when the Player sends data successfully, and false when there is no space in the socket ring buffer or sending fails.