RegisterConnection(UnityAction<int>)
Registers a callback that is invoked when the Editor connects to the Player.
読み終わるまでの所要時間 1 分最終更新 22日前
Definition
- Type: Method
- Namespace: UnityEngine.Networking.PlayerConnection
- Assembly: UnityEngine.CoreModule
public void RegisterConnection(UnityAction<int> callback)
Parameters
The action that is called when the Player connects to the Editor, with the Player ID of the Editor.