connectionName
The name of the connected target.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.Networking.PlayerConnection
- Assembly: UnityEngine.CoreModule
string connectionName { get; }
Remarks
This could be "Editor", a URL, an IP address or the broadcasted name of the connected target.