isValid
Check if the PhysicsTransform is valid (position is finite and PhysicsRotate.isValid ).
読み終わるまでの所要時間 1 分最終更新 2日前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public readonly bool isValid { get; }