ドキュメント

Unity Engine

Unity Engine

PhysicsShape.SurfaceMaterial.MixingMode

The method used to mix friction or bounciness values.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public enum PhysicsShape.SurfaceMaterial.MixingMode

Fields

Value

Description

AverageThe average of both surface values.
MaximumThe maximum of both surface values.
MeanThe geometric mean of both surface values.
MinimumThe minium of both surface values.
MultiplyThe product of both surface values.