ドキュメント

Unity Engine

Unity Engine

PhysicsShape.MoverData

The mover data assigned to a PhysicsShape.moverData. This is used when PhysicsShape are encountered when using PhysicsWorld.CastMover.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct PhysicsShape.MoverData

Constructors

Constructor

Description

MoverData()Create a default mover data.

Properties

Property

Description

clipVelocityControls if this shape can clip the mover velocity.
pushLimitControls the amount this shape can push against a mover. To effectively set no limit, use MaxValue.