ドキュメント

Unity Engine

Unity Engine

setBits

Gets an enumerable group of bits that are currently set (1). The bits are returned in ascending bit-index order. This uses PhysicsMask.SetBitIterator.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public readonly PhysicsMask.SetBitIterator setBits { get; }