One
Bit #0 set (1) in the PhysicsMask. The remaining bits are reset (0).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public static readonly PhysicsMask One
public static readonly PhysicsMask One