ドキュメント

Unity Engine

Unity Engine

PhysicsHingeJoint(PhysicsJoint)

Create a PhysicsHingeJoint from the specified base joint. The provided joint must be a joint type of PhysicsJoint.JointType.HingeJoint.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public PhysicsHingeJoint(PhysicsJoint physicsJoint)

Parameters

physicsJoint

The base joint to cast.