ドキュメント

Unity Engine

Unity Engine

callbackTarget

Get/Set the Object that event callbacks for this joint will be sent to. Care should be taken with any Object assigned as a callback target that isn't a Object as this assignment will not in itself keep the object alive and can be garbage collected. To avoid this, you should have at least a single reference to the object in your code. This includes the following events: A PhysicsEvents.JointThresholdEvent with call PhysicsCallbacks.IJointThresholdCallback.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public object callbackTarget { get; set; }