triggerEvents
Controls whether this chain produces trigger events which can be retrieved after the simulation has completed. This applies to triggers and non-triggers alike.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public bool triggerEvents { readonly get; set; }