GetSegments(Allocator)
Get all the Chain segments that this chain has created and owns.
読み終わるまでの所要時間 1 分最終更新 23日前
Definition
- Type: Method
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public NativeArray<PhysicsShape> GetSegments(Allocator allocator = Allocator.Temp)
Parameters
The memory allocator to use for the results. This can only be Allocator.Temp, Allocator.TempJob or Allocator.Persistent.
Returns
Type | Description |
|---|---|
| NativeArray<PhysicsShape> | The chain segments that this chain has created and owns. This NativeArray must be disposed of after use otherwise leaks will occur. The exception to this is if the array is empty. |