enabled
The enabled state of the body. If false, the body and anything attached to it will not participate in the simulation.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public bool enabled { get; set; }