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Unity Engine

Unity Engine

SetSpriteID(Sprite, GUID)

Sets a Sprite 's Global Unique Identifier (GUID) for easy identification later.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void SetSpriteID(this Sprite sprite, GUID guid)

Parameters

sprite

The Sprite to set.

guid

GUID
The GUID to set for the Sprite.

Remarks

During Sprite Asset generation, you can manually set a Sprite's SpriteID to identify the Sprite from the data that was used to generate it.
This is usually needed when Sprites are generated by ScriptedImporter via Sprite.Create and the ScriptedImporter wants to support SpriteEditorModuleBase that uses AssetPostprocessor to modify during Sprite generation.