ドキュメント

Unity Engine

Unity Engine

SetPlatformSettings(SpriteAtlas, TextureImporterPlatformSettings)

Set the platform specific settings.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void SetPlatformSettings(this SpriteAtlas spriteAtlas, TextureImporterPlatformSettings src)

Parameters

Remarks

If overridden, packing will use this setting for the target platform.