ドキュメント

Unity Engine

Unity Engine

BuildTimeOnly

Updates the sprite atlas cache when the Player or bundles builds containing Sprite with the legacy packing tag.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
注意
Deprecated. Sprite Packing Tags are deprecated. Please use Sprite Atlas asset.
BuildTimeOnly = 1

Remarks

Note that the SpriteAtlas is not packed.