ドキュメント

Unity Engine

Unity Engine

SaveOpenScenes()

Save all open Scenes.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static bool SaveOpenScenes()

Returns

Type

Description

boolReturns true if all open Scenes are successfully saved.

Remarks

Note: You must mark your Scenes as dirty to be able to save them. Use EditorSceneManager.MarkAllScenesDirty to do this.