MarkAllScenesDirty()
Mark all the loaded Scenes as modified.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor.SceneManagement
- Assembly: UnityEditor
public static void MarkAllScenesDirty()
Remarks
This function marks all the currently loaded Scenes in the Editor as modified (having unsaved changes).