ドキュメント

Unity Engine

Unity Engine

RecreateRenderPipelineMatchingSettings(IRenderPipelineGraphicsSettings)

Force the current render pipeline to be reconstructed if the given settings is used by it.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void RecreateRenderPipelineMatchingSettings(IRenderPipelineGraphicsSettings settings)

Parameters

A IRenderPipelineGraphicsSettings used for filtering if current pipeline is using it and should be reconstructed.