Rebind(IRenderPipelineGraphicsSettings, Type)
Update a IRenderPipelineGraphicsSettings. This will update the ProjectSettings \> Graphics data if opened without reconstructing the window (rebinding the data).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor
public static void Rebind(IRenderPipelineGraphicsSettings settings, Type renderPipelineType)