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Unity Engine

Unity Engine

TessellateRectBorder(Rect, float, out Vector2[], out ushort[])

Tessellates a rectangle border.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

TessellateRectBorder(Rect, float, Vector2[], ushort[])

public static void TessellateRectBorder(Rect rect, float halfThickness, out Vector2[] vertices, out ushort[] indices)

Parameters

rect

Rectangle to tessellate

halfThickness

The half-thickness of the border

vertices

The output vertices

indices

The output triangles