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Unity Engine

Unity Engine

EvalTangent(BezierSegment, float)

Evaluates the tangent on a curve segment.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static Vector2 EvalTangent(BezierSegment segment, float t)

Parameters

The curve segment on which to evaluate the tangent

The parametric location on the curve

Returns

Type

Description

Vector2The tangent of the curve at parametric location "t"