ドキュメント

Unity Engine

Unity Engine

SetPositionAndRotation(Vector3, Quaternion)

Sets the world space position and rotation of the Transform component.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void SetPositionAndRotation(Vector3 position, Quaternion rotation)

Parameters

position


rotation

Remarks

When setting both the position and rotation of a transform, calling this method is more efficient than assigning to Transform.position and Transform.rotation individually.