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Unity Engine

Unity Engine

None

The sprite will not interact with the masking system.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
None = 0

Remarks

This is the default interaction mode for sprites, and all existing sprites will have this value. If the sprite is expected to show some interaction with masks, then SpriteMaskInteraction.VisibleOutsideMask and VisibleUnderMask should be used.