layer
The layer to use for draw commands in this draw range.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public byte layer
Remarks
This corresponds to GameObject.layer and allows you to control which draw commands Unity renders in this draw range.