GetNativeRenderBufferPtr()
Returns native RenderBuffer. Be warned this is not native Texture, but rather pointer to unity struct that can be used with native unity API. Currently such API exists only on iOS.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public IntPtr GetNativeRenderBufferPtr()
Returns
Type | Description |
|---|---|
| IntPtr |