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Unity Engine

Unity Engine

operator ==(RectInt, RectInt)

Returns true if the rectangles are the same.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator ==(RectInt lhs, RectInt rhs)

Parameters

Returns

Type

Description

bool