ドキュメント

Unity Engine

Unity Engine

Dot(Quaternion, Quaternion)

The dot product between two rotations.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static float Dot(Quaternion a, Quaternion b)

Parameters

Returns

Type

Description

float

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { print(Quaternion.Dot(transform.rotation, Quaternion.identity)); }}