ドキュメント

Unity Engine

Unity Engine

operator !=(PropertyName, PropertyName)

Determines whether two specified PropertyName have a different string value.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator !=(PropertyName lhs, PropertyName rhs)

Parameters

Returns

Type

Description

bool