SetTraversalMode<U>(U, PlayableTraversalMode)
Sets the propagation mode of PrepareFrame and ProcessFrame for the multi-output playable.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
SetTraversalMode<T>(T, PlayableTraversalMode)
public static void SetTraversalMode<U>(this U playable, PlayableTraversalMode mode) where U : struct, IPlayable