ドキュメント

Unity Engine

Unity Engine

SetTraversalMode<U>(U, PlayableTraversalMode)

Sets the propagation mode of PrepareFrame and ProcessFrame for the multi-output playable.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

SetTraversalMode<T>(T, PlayableTraversalMode)

public static void SetTraversalMode<U>(this U playable, PlayableTraversalMode mode) where U : struct, IPlayable

Parameters

playable

T
The Playable used by this operation.

The new traversal mode.