OverlapSphereCommand
Create an OverlapSphereCommand.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Constructor
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
OverlapSphereCommand(Vector3, float, QueryParameters)
Create an OverlapSphereCommand.
public OverlapSphereCommand(Vector3 point, float radius, QueryParameters queryParameters)
Parameters
The center of the sphere.
The radius of the sphere.
Structure for specifying additional parameters for a batch query such as layer mask or hit triggers.
Remarks
This query is run in the default physics scene.
OverlapSphereCommand(PhysicsScene, Vector3, float, QueryParameters)
Create an OverlapSphereCommand.
public OverlapSphereCommand(PhysicsScene physicsScene, Vector3 point, float radius, QueryParameters queryParameters)
Parameters
The physics scene to run the overlap sphere query in.
The center of the sphere.
The radius of the sphere.
Structure for specifying additional parameters for a batch query such as layer mask or hit triggers.