MoveTowards(float, float, float)
Moves a value current towards target.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static float MoveTowards(float current, float target, float maxDelta)
Parameters
Returns
Type | Description |
|---|---|
| float |
Remarks
This function is similar to Mathf.Lerp except that this function ensures the rate of change never exceeds maxDelta and that the current value is never greater than the target value. Negative values of maxDelta pushes the value away from target.
Examples
using UnityEngine;public class Example : MonoBehaviour{ float currStrength; float maxStrength; float recoveryRate; void Update() { currStrength = Mathf.MoveTowards(currStrength, maxStrength, recoveryRate * Time.deltaTime); }}