ドキュメント

Unity Engine

Unity Engine

HasMatrix

Checks if MaterialPropertyBlock has the Matrix property with the given name or name ID. This also works with the Matrix Array property. To set the property, use MaterialPropertyBlock.SetMatrix.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

HasMatrix(string)

Checks if MaterialPropertyBlock has the Matrix property with the given name or name ID. This also works with the Matrix Array property. To set the property, use MaterialPropertyBlock.SetMatrix.
public bool HasMatrix(string name)

Parameters

name

The name of the property.

Returns

Type

Description

boolReturns true if MaterialPropertyBlock has this property.

Remarks

HasMatrix(int)

Checks if MaterialPropertyBlock has the Matrix property with the given name or name ID. This also works with the Matrix Array property. To set the property, use MaterialPropertyBlock.SetMatrix.
public bool HasMatrix(int nameID)

Parameters

nameID

The name ID of the property. Use Shader.PropertyToID to get this ID.

Returns

Type

Description

boolReturns true if MaterialPropertyBlock has this property.

Remarks