ドキュメント

Unity Engine

Unity Engine

Select(GridLayout, GameObject, BoundsInt)

Select an area of a grid.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TilemapModule
public virtual void Select(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)

Parameters

gridLayout


brushTarget

Targets of paint operation. By default the currently selected GameObject.

position

Area to get selected.