BoxFill(GridLayout, GameObject, BoundsInt)
Box fills tiles and GameObjects into given bounds within the selected layers.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TilemapModule
public virtual void BoxFill(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
Grid used for layout.
Target of box fill operation. By default the currently selected GameObject.
The bounds to box fill data to.