ResetStereoViewMatrices()
Reset the camera to using the Unity computed view matrices for all stereoscopic eyes.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void ResetStereoViewMatrices()
Remarks
If Camera.SetStereoViewMatrices or Camera.SetStereoViewMatrix were used to provide custom view matrices, this method reverts the camera back to using view matrices provided by the VR SDK.