ResetStereoProjectionMatrices()
Reset the camera to using the Unity computed projection matrices for all stereoscopic eyes.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void ResetStereoProjectionMatrices()
Remarks
If Camera.SetStereoProjectionMatrices or Camera.SetStereoProjectionMatrix were used to provide custom projection matrices, this method reverts the camera back to using projection matrices provided by the VR SDK.