Unity Engine documentationScript ReferenceUnityEditorUnityEditor.RenderingShaderRequirementsFragCoordIndicates that support for pixel position (SV_Position) input to the fragment shader stage is required.読み終わるまでの所要時間 1 分最終更新 1ヶ月前Definition Type: Field Namespace: UnityEditor.Rendering Assembly: UnityEditor FragCoord = 128