FragClipDepth
Indicates that support for pixel depth (SV_Position.zw) input to the fragment shader stage is required.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor
FragClipDepth = 256
FragClipDepth = 256