ドキュメント

Unity Engine

Unity Engine

GetPropertyBool

This is now obsolete. Use an explicit API instead. For example, PlayerSettings.WebGL.useEmbeddedResources.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

GetPropertyBool(string, BuildTargetGroup)

This is now obsolete. Use an explicit API instead. For example, PlayerSettings.WebGL.useEmbeddedResources.
注意
Deprecated. Use explicit API instead.
public static bool GetPropertyBool(string name, BuildTargetGroup target)

Parameters

name

Name of the property.

BuildTarget for which the property should apply (use default value BuildTargetGroup.Unknown to apply to all targets).

Returns

Type

Description

boolThe current value of the property.

Remarks

Additional Resources: PlayerSettings.SetPropertyBool.

GetPropertyBool(string)

This is now obsolete. Use an explicit API instead. For example, PlayerSettings.WebGL.useEmbeddedResources.
注意
Deprecated. Use explicit API instead.
public static bool GetPropertyBool(string name)

Parameters

name

Name of the property.

Returns

Type

Description

boolThe current value of the property.

Remarks

Additional Resources: PlayerSettings.SetPropertyBool.