ドキュメント

Unity Engine

Unity Engine

optimizeMesh

Vertex optimization setting.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
注意
Deprecated. optimizeMesh is deprecated. Use optimizeMeshPolygons and/or optimizeMeshVertices instead. Note that optimizeMesh false equates to optimizeMeshPolygons true and optimizeMeshVertices false while optimizeMesh true equates to both true
public bool optimizeMesh { get; set; }

Remarks

The vertices and indices will be reordered for better GPU performance. Techniques that require strict vertex ordering like mesh morphing or special particle mesh emitter effects should have this option disabled.