HandleEventBubbleUp(EventBase)
Executes logic on this element during the BubbleUp phase, immediately before this element's BubbleUp callbacks. Calling StopPropagation will prevent further invocations of this method along the propagation path.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor.Experimental.GraphView
- Assembly: UnityEditor
[EventInterest(new Type[] { typeof(AttachToPanelEvent) })]protected override void HandleEventBubbleUp(EventBase evt)
Parameters
The event instance.
Remarks
This method is designed to be overriden by subclasses. Use it to implement event handling without registering callbacks, which guarantees precedences of callbacks registered by users of the subclass.
Use EventInterestAttribute on this method to specify a range of event types that this method needs to receive. Events that don't fall into the specified types might not be sent to this method.